Elderand sayier
While another fight had been brought again, a new evil appeared it seemed that the " lswarm" virus had spread rapidly, infecting any and all it came in contact with. Though there were a few "Gustos" left, they were saved by the justified " Gem-Knights". Then, the "Gishki" decided to take over the Mist Valley region in order to collect raw material for their projects, which began a large genocide against the " Gustos". The " Lavals" have now become a massive power source to fuel the rituals of the " Gishki". This new alliance finally triumphed, as they found the Vylons' weakness and used it against them.Īfter the "Vylons" fled, the clans broke up their temporary truce. As the other tribes were all threatened by this, they joined together and combined their powers to resist the judgement of the Vylons. Wanting to protect their homeland, the 4 tribes joined together with the "Vylons" and obtained new powers from them.Īfter defeating the "Steelswarm", the "Vylons" decided the most logical way to prevent any more wars was by eliminating the other tribes. In the heavenly sky, the " Vylons" descended to cease wars however, at the same time, deep within the earth's crusts, an evil group of creatures known as the " Steelswarm" awoke and began to invade the surface world.
Like the first series, they too fought each other, but for their own reasons, not for supremacy. In the second Duel Terminal series, there lived 4 different elemental tribes: (" Gem-Knight", " Laval", " Gishki", " Gusto"). The native tribes created a temporary truce to fight off the invaders.
However, invaders from space, the " Worms", arrived, interrupting their endless war.
ELDERAND SAYIER SERIES
The first Duel Terminal series features non-stop wars between tribes for supremacy, but none of them had the powers to overcome the others. These new cards that Konami has released even come with their own storylines, which were shown in Master Guide 3. Main article: Card storylines § Duel Terminal Storyline After ending the game, a Duel Terminal Edition card is released at the bottom of the machine.ĭuel Terminal cards themselves are not playable in sanctioned tournaments unless they have also been released in a more widely available source. The game itself is priced at ¥100 per play in Japan, $1 per play in the United States, and $13 per play in Mexico. " Duel Terminal Edition" cards are only available from "Duel Terminals". These cards are recognized by the built-in card scanner, allowing the player to use the card in the game. Players can either use a Deck chosen by the system, or the Duelist can use his/her own cards, provided they have DUEL TERMINAL as the Edition. The Duel Terminal itself looks like a traditional arcade machine, and has a variety of game modes, using cards from the Yu-Gi-Oh! Official Card Game.